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	<title>Comments on: 30% to Apple for folks selling iPhone apps??</title>
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	<link>http://www.salas.com/2008/03/11/30-to-apple-for-folks-selling-iphone-apps/</link>
	<description>Some stuff I just figured out</description>
	<pubDate>Wed, 17 Mar 2010 00:17:03 +0000</pubDate>
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		<title>By: Jered</title>
		<link>http://www.salas.com/2008/03/11/30-to-apple-for-folks-selling-iphone-apps/comment-page-1/#comment-21450</link>
		<dc:creator>Jered</dc:creator>
		<pubDate>Wed, 12 Mar 2008 02:44:36 +0000</pubDate>
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		<description>I don't know; I read elsewhere that if you develop for Palm, there are basically two main channels, Handango and someone else I can't remember.  They both take 40-50%.  Also, if you're a small business, credit card processing fees (and the terms of your contract with the processor) are truly outrageous.  It sounds like a pretty decent deal.

Anyway, if you don't like the terms, don't develop software for the iPhone. :-)  If I were in a complaining mood, I'd complain more about the $99 certificate fee.  On the other hand, as a businessman I understand what they're trying to accomplish.  Single source and signed apps means that they can instantly revoke a piece of software worldwide that is found to be secretly malicious.  A modest barrier to entry will also mean less crapware to wade through.  It's a valid tradeoff.  Heck, iPhone/Mac users have it easy... Apple gives away very powerful dev tools for free.  Until recently for students (and still true in general) developing for Windows in C++ requires very expensive software suites from Microsoft!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know; I read elsewhere that if you develop for Palm, there are basically two main channels, Handango and someone else I can&#8217;t remember.  They both take 40-50%.  Also, if you&#8217;re a small business, credit card processing fees (and the terms of your contract with the processor) are truly outrageous.  It sounds like a pretty decent deal.</p>
<p>Anyway, if you don&#8217;t like the terms, don&#8217;t develop software for the iPhone. <img src='http://www.salas.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  If I were in a complaining mood, I&#8217;d complain more about the $99 certificate fee.  On the other hand, as a businessman I understand what they&#8217;re trying to accomplish.  Single source and signed apps means that they can instantly revoke a piece of software worldwide that is found to be secretly malicious.  A modest barrier to entry will also mean less crapware to wade through.  It&#8217;s a valid tradeoff.  Heck, iPhone/Mac users have it easy&#8230; Apple gives away very powerful dev tools for free.  Until recently for students (and still true in general) developing for Windows in C++ requires very expensive software suites from Microsoft!</p>
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